User Experience

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Ciao!
:-)

I’m very proud to share with you Jennifer Parker’s thesis “Mobile Learning for Africa”. I had the pleasure and the honour to work with her in Turin while she was developing her thesis, since Experientia was giving some support to her work.

I really LOVE research projects, and this one in particular was even more special because it was related to learning solutions for Africa. Unfortunately I couldn’t follow the project since the begining up to the end, but I really think that everybody that is working in research projects related to e-learning (or m-learning) solutions should take some time to read not only her thesis, but also the “Mobile Learning Toolkit”, the result of her study.

Jenni, congratulations! It was more than a pleasure to work with you and I hope to repeat the experience someday… maybe in Africa?!?
;-)

Quick links to Jenni’s work and contact:
- website
- download thesis
- download toolkit

And here you can take a quick look at her thesis’ abstract:

Of the world’s total population of 6.5 billion, 90% have little or no access to most of the products and services many of us take for granted. There is a growing movement among designers to design low-cost solutions for this “other 90%”, and it was this concept that formed the starting point of the thesis.

With the overall goal to “design for the other 90%”, different problems and opportunities were identified around the world. A recurring theme was found to be the mobile phone; a product that has become phenomenally widespread and has revolutionised life in developing countries.

Nowhere has the effect been more dramatic than in Africa. While access to a fixed landline has remained static for a decade, access to a mobile phone has soared in the past few years.

There are over 500 million mobile phone subscribers in Africa today, more than half of the continent’s population. Many of these mobile users do not have access to a computer or even electricity, and just 9.6% of the population has access to the internet. Of the 110 million Africans that do use the internet, more than half do so via their mobile phone.

Moreover, the mobile phone has become a platform for a host of applications that offer new social and economic benefits to users. New services and systems are being built around this object to add value, and in just a few years, mobile applications have transformed the lives of many Africans.

Therefore the decision was made to focus on the mobile revolution in Africa, with the goal of developing a new service that makes use of mobile phones to create a better quality of life.

The result was a collaborative project with the United Nations, developed during a six-month internship with the International Training Centre of the International Labour Organization (ITC-ILO) in Turin, Italy. The project therefore took the direction of mobile learning (m-learning), an emerging field with great potential for contributing to social and economic development in Africa.

The ITC-ILO is a vocational training institute that offers training on how the ILO’s values can be put into practice in a real world context. It is a leading global provider of training for the world of work, with 14,000 participants from 192 countries taking part in courses offered both at the Turin campus and on the field each year.

The ITC-ILO is looking to offer more distance learning opportunities for participants in developing regions, and therefore the macro brief of the internship was to explore the potential for utilising mobile phones to achieve this goal.

Within this brief an applied project was conducted in collaboration with the ILO in Geneva. The ILO is currently launching a worldwide training programme called my.coop (Managing Your Cooperative), which aims to teach contemporary principles of managing agricultural cooperatives to people in Africa, Asia and Latin America.

The goal of this applied project was to identify mobile learning opportunities within the delivery of this training programme in the African context.

The result is a mobile learning toolkit that contains an overview of mobile learning, 15 mobile learning methods and a selection of tools that can be used to facilitate these methods. Each method includes a general step-by-step guide plus a customisation to the my.coop training programme.

The mobile learning toolkit is an open source resource that can be used in the delivery of all kinds of training in any developing context. It has been designed to be as inclusive as possible, with most of the methods requiring only low end devices (basic mobile phones with voice calling and SMS capability). In this way the toolkit can be used to deliver interactive distance learning experiences to participants even at the Base of the Pyramid (BoP).

:-)

Hello world!
:-)

Quick post to share with you an interesting tool for sharing Axure prototypes: AxShare (http://share.axure.com/).

I loved it! It makes it much easier file sharing between the team (or between the team and customer) and can also be used for testing with users!

And… it’s FREE!
I hope you like it!
:-)

Hello everybody!
:)

I’ve been working a lot (REALLY A LOT!)… but I have a lot of really nice things to share with you!

The first one is that on the last week I participated on a Webinar organised from fhios London about Mobile UX. It was very interesting and later one I’ll put here the file to download and the link to the presentation with audio. I’m just waiting the email from them with the details.

The second one is even more special and nice! :) This week I’ll be presenting in the WIF Italy - DUE.1. It will be on Thursday, in Milan.

I’ll join the conference about Interaction Design and the title of my presentation is

Agile Interaction Design
The interaction among research, IA and usability in the development of the user experience

So if you’re in Italy or if you know anyone that are here and could be interested, you can have all the details here: WIF Italy-DUE.1 (in Italian).

And if you’re not here, you’ll be able to follow the conference in streaming: Digital Video Experience.

That’s all for today!
:)

***

Olá pessoal!
:)

Eu tenho trabalhado muito (REALMENTE MUITO)… mas tenho várias coisas legais para contar para vocês!

A primeira é que na semana passada eu participei de um Webinar organizado pela fhios Londres sobre Mobile UX. Foi muito interessante e depois vou colocar aqui o arquivo para download e o link para a apresentação com áudio. Estou só esperando o email deles com os detalhes.

A segunda é ainda mais especial e legal! :) Esta semana eu estarei apresentando na WIF Itália - DUE.1. Será na quinta-feira, em Milão.

Eu vou participar da conferência sobre Interaction Design e o título da minha apresentação é:

Agile Interaction Design
A interação entre pesquisa, arquitetura de informação e usabilidade no desenvolvimento da user experience

Então se você estiver na Itália ou souber de alguém que esta por aqui e poderia se interessar, os detalhes estão aqui: WIF Italy-DUE.1 (em italiano).

E caso você não esteja aqui, poderá acompanhar a conferência por streaming: Digital Video Experience.

Isso é tudo por hoje!
:)

Hi all!

I received this link some months ago…

I don’t know about you, but I like these kind of posts with lists. I think it can work as “list of reminders”, helping us to always have in mind what is important to the user and - why not? - helping us to re-think about our opinions and discuss it with colleagues.

The “10 Useful Usability Findings and Guidelines” is from the Smashing Magazine: 

1. Form Labels Work Best Above The Field
2. Users Focus On Faces
3. Quality Of Design Is An Indicator Of Credibility
4. Most Users Do (Not) Scroll
5. Blue Is The Best Color For Links
6. The Ideal Search Box Is 27-Characters Wide
7. White Space Improves Comprehension
8. Effective User Testing Doesn’t Have To Be Extensive
9. Informative Product Pages Help You Stand Out
10. Most Users Are Blind To Advertising

:)

***

Oi pessoal!

Eu recebi esse link há alguns meses…

Não sei o que você acha, mas eu gosto muito desses posts com links. Acho que eles podem funcionar como uma “lista de lembretes”, nos ajudando a ter sempre em mente o que é importante para o usuário e - pq não? - nos ajudando a repensar nossas opiniões e discuti-las com nossos colegas.

Os “10 Useful Usability Findings and Guidelines” (em inglês) é da Smashing Magazine: 

1. Form Labels Work Best Above The Field
2. Users Focus On Faces
3. Quality Of Design Is An Indicator Of Credibility
4. Most Users Do (Not) Scroll
5. Blue Is The Best Color For Links
6. The Ideal Search Box Is 27-Characters Wide
7. White Space Improves Comprehension
8. Effective User Testing Doesn’t Have To Be Extensive
9. Informative Product Pages Help You Stand Out
10. Most Users Are Blind To Advertising

:)

What if the world were adapted for people with disabilities?

***

E se o mundo fosse adaptado para pessoas com deficiências?

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